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Cluedo Spinning Detectives

Fancy yourself as a detective? Then come and take a spin on Cluedo: Spinning Detectives! With 7 different bonuses, you never know what you might find in the Cluedo mansion.




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Cluedo Spinning Detectives Online Slot Game

Cluedo: Spinning Detectives is played on a 5x4 reel slot and uses 40 paylines.

Cluedo Spinning Detectives Online Slot Game Buttons

The Balance window shows you the amount that is left to play with in your account.

Each time you win in Cluedo: Spinning Detectives, the amount you have won will be shown in the Win window.

The Total Bet shows you the final amount that will be staked on the reels on the next spin.

You can change the amount that you are staking by pressing the right (+) and left (-) arrows on the Bet symbol.

Press Autoplay and you will be able to make the game spin automatically for your chosen number of rounds.

Press the Settings button for more options to customise the game to suit you.

Cluedo Spinning Detectives Online Slot Game Special Features

Each room in the mansion has it own set of reels, shown to the left of the main reel set. When one of the rooms is triggered, it will move to replace the current main reel set. You will be awarded 1 spin on the Room Reel Set each time it is triggered. Each room can only appear on one of the reels: Conservatory on Reel 1, Billiard Room on Reel 2, Library on Reel 3, Kitchen on Reel 4 and the Dining Room on Reel 5. Each room also comes with its own Jackpot. To win the Jackpot, find 5 scattered Magnifying Glass symbols on the reels.

During any spins on the Conservatory Reels, Mrs Peacock, Mr Green and Mrs White will all be replaced with Gold versions of their symbols. This will also change the value of each of these symbols. The new values can be checked out in the paytable.

During the Billiard Room Feature, there are a number of different Wilds that can be thrown onto the reels by the White Ball Wild. If the White Ball Wild lands on the middle reels, between 2-12 Orange Ball Wilds, Blue Ball Wilds, Purple Ball Wilds, Red Ball Wilds and Yellow Ball Wilds will be thrown on to the reels. Wins will then be awarded for all winning lines. The amount staked will be the same amount that was staked on the triggering spin.

The Book Wild will only feature during the Library reels. As the book moves across the reels, up to 2 completely Wild reels of the Book Wild will be added. All wins will then be added together and paid out accordingly.

The Knife Wild will be added onto the Kitchen Reels. The Knife Wild will substitute for all symbols. Before the reels start to spin, up to 15 Knife Wilds will be randomly added to the reels. When the reels stop, all wins will be calculated and awarded accordingly.

During the Dining Room Feature, the Poison Wild will substitute for all symbols apart from the Magnifying Glass. 2-5 reels of full Poison Wilds will be added to the reels. The reels will then spin as normal, with all winning lines being active as with the normal reels.

Find a Mansion symbol on the 1st, 3rd and 5th reels to trigger the Free Spins Bonus, which will initially award 7 Free Spins. The Free Spins will begin with the Conservatory Reel Set. Each room will work the same way as if it was triggered normally. The Free Spins will work the way through the rooms and different sets of reels. If the Envelope Wild lands on the final reel of the Conservatory Reels, Billiard Reels or Library Reels, then you will be given the choice of 2 Clue cards. Behind the card could be additional Free Spins or the chance to move to another room. If the Envelope Wild lands on teh final reel of the Kitchen Reel Set, then behind one of 2 cards could be the chance to advance to the Dining Room, an additional Free Spin or a cash value between 20x-200x your bet. The stake for each spin will be played with the same stake that was used on the inital triggering spin. The Envelope Wild can only appear on the 5th reel of all sets apart from the Dining Room Reels. On the Dining Rooms Reels, it does not appear

Find 3 scattered Card symbols on the first 3 reels of the main reel set to trigger the start of the Spinning Detectives Bonus. Choose 7 cards from the selection to reveal one of the following: a Suspect, a Weapon, a Room, a 2x Multiplier or the Master Slot Detective. Keep choosing until all spaces in the Clues Found section are filled. The Suspect, Weapon and Room cards each award 20x-60x bet per line. Master Slot Detective cards award 100x bet per line. In the initial selection there are 2 2x multipliers that each double the complete Bonus win when found. If both are found, a 4x multiplier will be applied. If 3 cards of the same colour (1 suspect, 1 weapon and 1 room) are each found, then they will be cleared from the Clues Found section and 3 more picks will be awarded. If no colour groups have been matched, but at least 2 cards are matching, a Last Chance Pick will be awarded. If this Last Chance Pick completes a group, then the cards will be cleared and 2 more picks will be awarded. If all colours get matched, all Cases will be solved and 1200x bet per line will be awarded. 2x multipliers will not be applied if all Cases are solved.